Holdfast
A seahorse rides the noon current down a lagoon strung with drift nets: hold to rope a sea fan, swing around it, and let go when your line points at the gap.
A new 3D game every day
Thaw Ring. A lantern holds the last warm water on a freezing lake: flare it to shatter every floe inside the ring, but a flare kills any gold float already in close.
15 days in the archive
A seahorse rides the noon current down a lagoon strung with drift nets: hold to rope a sea fan, swing around it, and let go when your line points at the gap.
A tin skater turns inside a wound-up snow globe: every beat lays a rung across the pond, and some of them carry a brass pin to hop.
The sea is climbing the weight tube of a storm-struck lighthouse: kick the keeper’s lantern wall to wall past the falling counterweights, and stay above it.
A clay marble rides the hose channel cut through a backyard sandbox: the water shoves it sideways band by band, and every shovel row leaves one gap.
A forager runs a winding wax gallery: every bend is sealed on the inside, so hold to swing wide around it and let go to tuck back in.
A courier rides a rappel arm down a dusk comms spire: every maintenance collar has one opening, and the openings turn faster the further you fall.
A torch works the foot of a shipbreaking ramp: each hull section lights one chalked arrow, and your swipe must match it before the steel arrives.
A drill pod sinks a bore into the Moon: olivine seams cross it every few metres, and the only way past one is a dash of fixed length fired late.
A watering can works the floor of a hot glasshouse: glazed pots tip off the shelves overhead, and each one throws a tightening shadow before it lands.
A gumdrop rides the sugar line of a brass candy works: tap to change flavour and be the right one for every shutter before it reaches you.
A magenta photon falls through a dark optics lab: slide your mirror under it, rebound it higher, and keep the rally alive as it comes back faster.
A courier balloon works a fleet of dusk airships: charge each leap and let go in time to land on the next drifting deck before the one under you sinks.